Templar build · Dungeon or expedition

Templar Dungeon tank: the best AION 2 build

Keep the boss turned away from the group (allies hit harder from behind), hold aggro (Taunt + Judgment + Insulting Roar), keep Fury up by blocking (Shield of Protection) and deal solid damage through the shield → Judgment loop.

  • Role : Tank
  • WeaponSword + Guard
  • Cross-checked
  • Played by 44.4 to 77.8% of top players (13/11)
  • Updated 13/11/2026
  • Global · level 45
Difficulty
Sources
32

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Target gear · 3,000

  • +15ArtisanatWorn by 96.4% of top players
    Details

    +15 ; percée +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Blocage · Fury (group buff) / Debilitating Smash
    • PV max / DÉF · survival
    • Précision · aggro that lands

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13). Breakthrough 5 on the 102 weapon: Attack +73 and Damage Boost 5% (client data, Aion 2 Maps).

    Other choices

    • Ludra's Scale Sword
  • +15ArtisanatWorn by 96.4% of top players
    Details

    +15 ; percée +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Blocage · Fury (group buff) / Debilitating Smash
    • PV max / DÉF · survival
    • Précision · aggro that lands

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

    Other choices

    • Ludra's Heart
  • +15ArtisanatWorn by 78.5% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Blocage · Fury (group buff) / Debilitating Smash
    • PV max / DÉF · survival
    • Précision · aggro that lands

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 85.7% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Blocage · Fury (group buff) / Debilitating Smash
    • PV max / DÉF · survival
    • Précision · aggro that lands

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 78.6% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Blocage · Fury (group buff) / Debilitating Smash
    • PV max / DÉF · survival
    • Précision · aggro that lands

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 78.6% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Blocage · Fury (group buff) / Debilitating Smash
    • PV max / DÉF · survival
    • Précision · aggro that lands

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 82.1% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Blocage · Fury (group buff) / Debilitating Smash
    • PV max / DÉF · survival
    • Précision · aggro that lands

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 75% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Blocage · Fury (group buff) / Debilitating Smash
    • PV max / DÉF · survival
    • Précision · aggro that lands

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 96.4% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Pierres d’âme (même pool)

    Block (it triggers Fury), max HP and DEF (your shields are a percentage of your HP), Accuracy so Taunt lands. Offensive variant (Korea): Weapon DMG Boost and CRIT DMG Boost.

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

To get · 3,000

0 of 43

Tick what you already have: it is kept on this device.

Skills and specializations

target levels at this level; yours in orange when it is below

  • Judgment

    20
    • Extra damage on hit
    • Critical Hit on hit
    • Removes cooldown
  • Vicious Strike

    16
    • +20% MP restored
    • -2s [Warding Strike] cooldown on hit
  • Punishment

    16
    • +30% Skill Speed
    • Damage over Time to targets on hit
  • Pummel

    16
    • -20% MP Cost
    • -1s [Punishment] cooldown on hit
  • Warding Strike

    16
    • -5s cooldown
    • +10% PvE Damage Tolerance and +5% PvP Damage Tolerance for party members on skill use
  • Shield Smite

    12
    • Removes MP Consumed and restores 200 MP on hit
    • -2s cooldown
  • Annihilate

    12
    • +100% damage to targets with Incapacitated Immunity.
    • -10s cooldown
  • Shield Rush

    12
    • +10m range
    • -10s cooldown
  • Poach

    12
    • Moves to the target if it has Incapacitated Immunity
  • Debilitating Smash

    8
    • +3s Debilitate duration
  • Defiance

    8
    • Restores 20% HP on using [Defiance]

Stigmas

4 of 4 slots open at this level · share of top players

  • Taunt

    66.7 to 81%
  • Shield of Protection

    55.6 to 67%
  • Battlefield Banner

    82.1 to 100%
  • Noble Armor

    82 to 100%

Options depending on content

  • Doom Shield

    44.4 to 87%
  • Empyrean Lord's Punishment

    21.4 to 55%
  • Nezekan's Shield

    0 to 40%
  • Second Skin

    0 to 14%

Stats to aim for

in priority order; your value when your sheet gives it

  1. 1PrécisionIf Taunt or your attacks miss, aggro is lost (MMO Codex, aLuckyRO). On Global, the sword (Accuracy 150) and the guard (50) already give some, Executor (Punishment) adds +200; Daevanion had no Accuracy node until Ariel (Oct 21), which gives up to +120 PvE Accuracy (16 nodes at +5 and 8 PvE Accuracy/Evasion nodes at +5); Pet Insight makes Accuracy, Critical Hit and Block scarcer (AION2 Hub, Sep 17 test). Taunt carries 50 times the threat of an ordinary hit and its threat follows its damage: damage gear feeds your aggro too (Aion 2 Maps). Global guides split: AION 2 Meta (Defense and HP before the weapon, enough Accuracy to hold aggro), ExpCarry (Block, Tolerance, HP, Accuracy) and Game8 (Defense, HP, Block) play survival first; Aion 2 Maps and couga54 find it sufficient and go straight to damage (Front Attack Damage Boost, Smite), like the Offensive tank build.
  2. 2BlocageTriggers Fury (group buff) and Debilitating Smash.
  3. 3Tolérance aux DGT / PVSurvival; the Templar's shields are a % of HP.
  4. 4VIT de combatMore Judgment per window; no cap observed since the rework (Inven).
  5. 5Boost de DGT en ATQ frontale, Coup puissant, AttaqueOnce survival is secured: you always hit from the front, so Front Attack Damage Boost (Superior manastones, Fury +0.4% per level) comes first, then Smite (soul-binding lines on helmet, shoulders and cloak), then Weapon Damage Boost ≈ Critical Damage Boost; Attack on the free lines, Defense on the leftovers (Battlefield Banner turns it into Attack) (Aion 2 Maps).
Known thresholds and caps
  • No Global threshold published.
  • KR endgame benchmarks (don't copy on day 1): Block ~1,700–1,800 (June) then 2,100–2,400 (July) so that Fury triggers “on its own” (Inven kmura18, 함정현); in late September, the “자막” (natural block) setups aim for 2,500–3,300 with food and Second Skin (Inven, Sep 28–Oct 2); Accuracy ~2,000 (aion2.fr).
  • Block rate capped at 80% (Inven, Sep 30): beyond about 3,000 Block, the Warding Strike “Block +100” spec is no longer useful.
  • Caps shown on Global (tooltips, Aion 2 Maps): Crit 50%, Evasion 30%; in Korea: Crit 80% and Evasion 50% (NC note of Jul 1), with measured crit approaching 80%. The Block rate caps around 80% (Inven, Sep 30).
  • Damage reduction capped at 80% (Inven Kongjik, KR). These KR benchmarks assume Heroic gear and Daevanion boards twice as rich: on Global, aim first for enough Accuracy, Block and HP, then recalibrate in game.

Daevanion

board order

  1. 1Zikel
  2. 2Nezekan
  3. 3Triniel
  4. 4Vaizel
  5. 5Ariel
Advised nodes per board
  • Zikel : Opens at level 20 (134 points in all; route: 57 crystals while leveling, 33 more by 45, 6 with the Nightmare shop). Judgment, Punishment, Pummel, Vicious Strike, Fury ×2, Damage Boost +1.5% ×2, Damage Tolerance +1.5% ×2, Insulting Roar ×2, Impact Hit ×2, Survival Willpower ×2, Warding Strike, Annihilate.
  • Nezekan : Opens at level 12 (134 points in all; the Aion 2 Maps route spends 42 crystals there while leveling, 43 more by 45 and 5 with the Nightmare shop). In order: Judgment +1, Punishment +1, Combat Speed +1.5% ×2, Pummel +1, Vicious Strike +1, Cooldown Reduction +1.5% ×2, Enhance Health ×2, Warding Strike +1, Annihilate +1 (Punishing Benediction and Warding Shield are only stepping stones).
  • Triniel : Opens at level 40 (168 points in all; route: 20 crystals while leveling, 57 more by 45, 22 with the Nightmare shop). Judgment, Punishment, Fury, Pummel, Insulting Roar, Impact Hit, Enhance Health, Survival Willpower, Vicious Strike, Multi-Hit Chance +1.5% ×3 (Punishing Benediction is only a stepping stone).
  • Vaizel : Opens at level 30 (134 points in all; route: 14 crystals while leveling, 50 more by 45, 17 with the Nightmare shop). Judgment, Punishment, Fury, Pummel, Insulting Roar, Impact Hit, Enhance Health, Survival Willpower, Vicious Strike, Critical Damage Boost +1.5% ×2 (Shield Rush is only a stepping stone).

Arcana

Arcana: 5 slots on the official Global sheet (Mein-MMO says 4: to check in game). Each card raises skill levels and gives a deity stat; several cards of the same set add a PvE bonus. Open the Arcana sheet

Recommended for this build

  • Set de cartes (global) : Vigueur primordiale ou Armure magique

    The global client only has two sets (Game8, Sep 30): Primordial Vigor (cards “of Vigor”: PvE Attack +60 with 2 cards, +150 with 4 if HP ≥ 70%) and Magic Armor (cards “of Magic”: 1,500 MP restored below 20%, PvE Defense +1,000 with 4 cards if MP ≥ 50%). couga54 (Oct 3): favor the set's damage effects, the Templar's survivability is enough; the best Koreans mostly wear Magic cards with a Chalice of Vigor (AION2 Meta, Oct 1: 74 to 98%). The Korean sets Guardian, Punishment and Indomitable do not exist on Global. Cards of the top 9 Global Templars on Nov 13 (official sheets), nearly all at +5: Chalice of Vigor (9 of 9), Bell of Magic (8), Parchment of Vigor (5) or of Magic (4), Compass of Magic (5) or of Vigor (4), Mirror of Vigor (5) or of Magic (4). MetaBot (3,741, Nov 12): Chalice of Vigor 69%, Parchment of Vigor 49%, Bell of Magic 46%, Compass of Vigor 43%, Mirror of Vigor 37%. They pick each card for its deity stat more than for the set bonus.

  • Manuscrit

    Judgment, Vicious Strike, Punishment: the key card to bring Judgment and its partners up to 16–20 (Aion 2 Maps, couga54, Vortex/Inven).

  • Boussole

    Pummel, Warding Strike (couga54: Pummel and Shield Smite): completes the levels of the clicks and of the Judgment trigger.

  • Cloche

    Fury and Insulting Roar (couga54: Fury and Punishing Benediction); the Bell of Magic gives Destruction (Attack).

  • Miroir

    Impact Hit; the Mirror of Magic gives Wisdom (Smite), the Templar's #1 divine stat.

  • Calice

    All skills: fills the missing level of the main skill furthest behind; the Chalice of Vigor gives Time (Combat Speed).

Rotation and macro

Dungeon tank: Judgment line without Pummel, Annihilate apart

Macro by AION 2 MetaSingle source

  • Group
  • From level 45
  • 4 Stigmas out of 4

Hold X1 with LMBside mouse button, suggested: the game assigns no key

  1. Step 1: 1, Judgment, Warding Strike, Shield Smite
  2. Step 2: 2, Annihilate
  3. looping, 10 ms
ConsumablesF1F2F3F4F5F6F7F8X: auto potion
Why this macro, step by step

This is the macro AION 2 Meta pairs with the Global top 28 Stigma set (Noble Armor, Banner, Taunt, Shield of Protection), exactly this build’s core. Pummel leaves the line: its Punishing Strike chain delays Judgment during its window. With no Doom Shield slotted, Annihilate stays alone. Unlike the damage build: no buff entry and no automatic rush; your hands stay free for Shield of Protection (party Fury) and Taunt.

  1. Judgment : Priority 0: it fires in every 2 s window a shield hit opens (3 s after Doom Shield).
  2. Warding Strike : Opens Judgment for 2 s, heals and grants Warding; held Vicious Strike takes 2 s off its cooldown per hit (level 12 pick).
  3. Shield Smite : Opens Judgment for 2 s every 8 s and stuns: it is also what lights up Annihilate.
  4. Annihilate : Alone in its entry: it fires as soon as its 5% chance lights it up on the boss.
Keep it manual
  • Noble Armor before the pull, then on cooldown (120 s); Battlefield Banner, then a fully charged Punishment.
  • Shield of Protection every 20 s while the boss is on you, or saved for a big visible hit: the guaranteed block triggers Fury for the party.
  • Taunt to take the boss back; Flash Rampage during the stagger; Poach and Shield Rush to get back to the boss.
How to set it up in game

Key 1: entry A (Judgment, Warding Strike, Shield Smite); key 2: entry B (Annihilate alone). Both held with the left click (Vicious Strike), 10 ms. Every Stigma by hand.

  1. Open your skills (K), then the macro button at the top right.
  2. Add one step per blue key, in the order of the numbers: click its icon and pick the slot.
  3. Delay of each step: 10 ms.
  4. Settings, Keys, General, Skill macro: bind the key that holds it.
Where this macro comes from

AION 2 Meta, Templar guide updated 12 Nov 2026 (Stigmas from the Global top 28, official NCSOFT data); the guide does not say which player the macro comes from, and its Nov 12 changelog removes Doom Shield from the macro.

Sources:aion2-meta.com

Picked for you: your build's macro · made for: Group

Why this bar
  • RMBPummel : Judgment line, 1st macro entry (bottom slot = priority): Judgment in every window, Warding Strike and Shield Smite to reopen it, Pummel at the top to fill the gaps.
  • QShield Rush › Poach : After a dodge, Shield Rush (opens Judgment for 2 s); otherwise Poach to bring back a target or get back to the boss (boss specialization: moves you to an immune target).
  • ENoble Armor : Changed for your build: its Stigmas take the place of Doom Shield, which the class template had.
  • 3Defiance : Defiance: against the crowd control that would cost you the boss; Koreans keep it for the big knockdown slam (Inven, Oct 5).
  • 4Debilitating Smash : Debilitating Smash: after a block (Defense −25% on 4 enemies for 5 s); with Shield Smite's specialization, it fires by itself half the time.
  • 5Punishment › Flash Rampage : Punishment, held until fully charged (it fires by itself at the last stage): 4 targets and Executor for 20 s (Accuracy +200, PvE Damage Boost +20%). Flash Rampage above it fires from the same key during the groggy while Punishment is on cooldown (빵호빵).
  • RBattlefield Banner : Battlefield Banner: Attack based on your Defense for 10 s (Weapon Damage Boost +10% at tier 10); by hand for the opener and damage windows, or as the macro's 3rd entry for comfort.
Cross-checked32 sources · 5 official · updated 13/11/2026