Templar build · Dungeon or expedition

Templar Offensive tank: the best AION 2 build

Maximize Judgment uptime (shield windows), Executor and Battlefield Banner, and run offensive stigmas. This is how Korea's high-DPS Templars play — they sometimes out-damage Gladiators (Inven, 09/2026).

  • Role : Tank
  • WeaponSword + Guard
  • Cross-checked
  • Played by 11.1 to 100% of top players (13/11)
  • Updated 13/11/2026
  • Global · level 45
Difficulty
Sources
26

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The build at every step

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Target gear · 3,000

  • +15ArtisanatWorn by 96.4% of top players
    Details

    +15 ; percée +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • CRIT / ATQ · common rolls (10% each)
    • Boost de DGT en ATQ frontale / d’arme / CRIT · rare rolls (0.5%): keep
    • Précision · if the boss still evades

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13). Breakthrough 5 on the 102 weapon: Attack +73 and Damage Boost 5% (client data, Aion 2 Maps).

    Other choices

    • Ludra's Scale Sword
  • +15ArtisanatWorn by 96.4% of top players
    Details

    +15 ; percée +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • CRIT / ATQ · common rolls (10% each)
    • Boost de DGT en ATQ frontale / d’arme / CRIT · rare rolls (0.5%): keep
    • Précision · if the boss still evades

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

    Other choices

    • Ludra's Heart
  • +15ArtisanatWorn by 78.5% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • CRIT / ATQ · offensive priority
    • Précision · secondary

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 85.7% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • CRIT / ATQ · offensive priority
    • Précision · secondary

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 78.6% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • CRIT / ATQ · offensive priority
    • Précision · secondary

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 78.6% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • CRIT / ATQ · offensive priority
    • Précision · secondary

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 82.1% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • CRIT / ATQ · offensive priority
    • Précision · secondary

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 75% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • CRIT / ATQ · offensive priority
    • Précision · secondary

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

  • +15ArtisanatWorn by 96.4% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat : pièce « Roi dragon sage » (Élyséens) ou « Roi dragon sombre » (Asmodiens) iLvl 94 avec l’Égo de rage, puis combo 25 % vers la version éclatante iLvl 102, ou héritage de la pièce précédente ; Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête et Difficile), groupe de récompenses 5 de Ludra garanti depuis le 11/11 ; liée à l’obtention

    Options and stones to aim for

    • Pierres d’âme (même pool)

    Weapon and guard: keep CRIT or ATK lines (common rolls, 10%). Front ATK DMG Boost, Weapon DMG Boost and CRIT DMG Boost lines are rare (0.5% on a superior stone): always keep them. Accuracy while the boss still evades or parries (no published threshold). Armor: CRIT or ATK; max HP is fine when soloing.

    Unique iLvl 102, the highest Global piece for this slot; 8 of the top 9 Templars wear it at +15 Breakthrough 5 (official sheets, Nov 13).

To get · 3,000

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Skills and specializations

target levels at this level; yours in orange when it is below

  • Judgment

    20
    • Extra damage on hit
    • Critical Hit on hit
    • Removes cooldown
  • Vicious Strike

    20
    • +50% Multi-Hit on hit
    • -2s [Warding Strike] cooldown on hit
    • Adds [Threatening Blow] Chain Skill
  • Punishment

    20
    • Damage over Time to targets on hit
    • +30% Skill Speed
    • Ignores Block and Evasion and lands as a Critical Hit
  • Annihilate

    12
    • +100% damage to targets with Incapacitated Immunity.
    • -10s cooldown
  • Shield Smite

    12
    • Removes MP Consumed and restores 200 MP on hit
    • -2s cooldown
  • Warding Strike

    12
    • -5s cooldown
    • +100 Block for the duration of Warding
  • Pummel

    20
    • Up to +12% damage when fewer targets are hit
    • -1s [Punishment] cooldown on hit

Stigmas

4 of 4 slots open at this level · share of top players

  • Battlefield Banner

    82.1 to 100%
  • Noble Armor

    82 to 100%
  • Doom Shield

    44.4 to 87%
  • Taunt

    66.7 to 81%

Options depending on content

  • Empyrean Lord's Punishment

    21.4 to 55%
  • Shield of Protection

    55.6 to 67%
  • Executing Blade

    0 to 21%

Stats to aim for

in priority order; your value when your sheet gives it

  1. 1Boost de DGT en ATQ frontale, Coup puissant, DGT d'arme ≈ DGT CRITYou hit from the front: Front Attack Damage Boost (Superior manastones, Fury) first, then Smite (soul-binding lines on helmet, shoulders and cloak; Pet Insight slots 3 and 9, Bbanghobbang), then Weapon Damage Boost ≈ Critical Damage Boost ≈ Damage Boost (Aion 2 Maps; aion2.fr).
  2. 2VIT de combatMore Judgment per window; no cap since August. It makes the whole setup fire faster (Aion 2 Maps).
  3. 3AttaqueRemaining slots.
  4. 4DéfenseOnly for Battlefield Banner (Attack proportional to Defense).
Known thresholds and caps
  • KR benchmarks: 3 active skills at 20 don't cost any passive levels; 4 cost 2, 5 cost 6 (Vortex, Sep 2).
  • No Global threshold published.

Daevanion

board order

  1. 1Zikel
  2. 2Nezekan
  3. 3Triniel
  4. 4Vaizel
  5. 5Ariel
Advised nodes per board
  • Zikel : Opens at level 20 (134 points in all; route: 57 crystals while leveling, 33 more by 45, 6 with the Nightmare shop). Judgment, Punishment, Pummel, Vicious Strike, Fury ×2, Damage Boost +1.5% ×2, Damage Tolerance +1.5% ×2, Insulting Roar ×2, Impact Hit ×2, Survival Willpower ×2, Warding Strike, Annihilate.
  • Nezekan : Opens at level 12 (134 points in all; the Aion 2 Maps route spends 42 crystals there while leveling, 43 more by 45 and 5 with the Nightmare shop). In order: Judgment +1, Punishment +1, Combat Speed +1.5% ×2, Pummel +1, Vicious Strike +1, Cooldown Reduction +1.5% ×2, Enhance Health ×2, Warding Strike +1, Annihilate +1 (Punishing Benediction and Warding Shield are only stepping stones).
  • Triniel : Opens at level 40 (168 points in all; route: 20 crystals while leveling, 57 more by 45, 22 with the Nightmare shop). Judgment, Punishment, Fury, Pummel, Insulting Roar, Impact Hit, Enhance Health, Survival Willpower, Vicious Strike, Multi-Hit Chance +1.5% ×3 (Punishing Benediction is only a stepping stone).
  • Vaizel : Opens at level 30 (134 points in all; route: 14 crystals while leveling, 50 more by 45, 17 with the Nightmare shop). Judgment, Punishment, Fury, Pummel, Insulting Roar, Impact Hit, Enhance Health, Survival Willpower, Vicious Strike, Critical Damage Boost +1.5% ×2 (Shield Rush is only a stepping stone).

Arcana

Arcana: 5 slots on the official Global sheet (Mein-MMO says 4: to check in game). Each card raises skill levels and gives a deity stat; several cards of the same set add a PvE bonus. Open the Arcana sheet

Recommended for this build

  • Set de cartes (global) : Vigueur primordiale ou Armure magique

    The global client only has two sets (Game8, Sep 30): Primordial Vigor (cards “of Vigor”: PvE Attack +60 with 2 cards, +150 with 4 if HP ≥ 70%) and Magic Armor (cards “of Magic”: 1,500 MP restored below 20%, PvE Defense +1,000 with 4 cards if MP ≥ 50%). couga54 (Oct 3): favor the set's damage effects, the Templar's survivability is enough; the best Koreans mostly wear Magic cards with a Chalice of Vigor (AION2 Meta, Oct 1: 74 to 98%). The Korean sets Guardian, Punishment and Indomitable do not exist on Global. Cards of the top 9 Global Templars on Nov 13 (official sheets), nearly all at +5: Chalice of Vigor (9 of 9), Bell of Magic (8), Parchment of Vigor (5) or of Magic (4), Compass of Magic (5) or of Vigor (4), Mirror of Vigor (5) or of Magic (4). MetaBot (3,741, Nov 12): Chalice of Vigor 69%, Parchment of Vigor 49%, Bell of Magic 46%, Compass of Vigor 43%, Mirror of Vigor 37%. They pick each card for its deity stat more than for the set bonus.

  • Manuscrit

    Judgment, Vicious Strike, Punishment: the key card to bring Judgment and its partners up to 16–20 (Aion 2 Maps, couga54, Vortex/Inven).

  • Boussole

    Pummel, Warding Strike (couga54: Pummel and Shield Smite): completes the levels of the clicks and of the Judgment trigger.

  • Cloche

    Fury and Insulting Roar (couga54: Fury and Punishing Benediction); the Bell of Magic gives Destruction (Attack).

  • Miroir

    Impact Hit; the Mirror of Magic gives Wisdom (Smite), the Templar's #1 divine stat.

  • Calice

    All skills: fills the missing level of the main skill furthest behind; the Chalice of Vigor gives Time (Combat Speed).

Rotation and macro

Dungeon damage: three-entry “맹심”, buffs in the macro

Macro by Aion 2 MapsSingle source

  • Group
  • From level 45
  • 4 Stigmas out of 4

Hold X1 with LMBside mouse button, suggested: the game assigns no key

  1. Step 1: RMB, Judgment, Warding Strike, Shield Smite, Pummel
  2. Step 2: E, Annihilate, Doom Shield
  3. Step 3: R, Battlefield Banner, Noble Armor
  4. looping, 10 ms
ConsumablesF1F2F3F4F5F6F7F8X: auto potion
Why this macro, step by step

Pummel stays in the Judgment entry, at the top: with the left click held, Vicious Strike cancels every Judgment (“맹심”), the strongest chain since Sep 16. Doom Shield, under Annihilate, fires when it is dark and resets it: Annihilate, Doom Shield, Annihilate. Entry C keeps Banner and Noble Armor up on every cooldown. Unlike the tank: Doom Shield and the buffs go into the macro, and Pummel returns to the line.

  1. Judgment : Priority 0: it fires in every 2 s window a shield hit opens (3 s after Doom Shield).
  2. Warding Strike : Opens Judgment for 2 s, heals and grants Warding; held Vicious Strike takes 2 s off its cooldown per hit (level 12 pick).
  3. Shield Smite : Opens Judgment for 2 s every 8 s and stuns: it is also what lights up Annihilate.
  4. Pummel : At the top: it only fires when nothing else is ready; in the same entry as Judgment, it gives the “맹심” cancel with the held left click.
  5. Annihilate : As soon as its 5% chance lights it up, +100% against the immune boss with its pick.
  6. Doom Shield : When Annihilate is dark: Judgment for 3 s and a new Annihilate chance (tier 5). Take it out if it rushes you at the wrong time.
  7. Battlefield Banner : Recast on every cooldown after the manual opener.
  8. Noble Armor : A 120 s buff on a 120 s cooldown: the entry keeps it up permanently.
Keep it manual
  • Opener: Noble Armor, Banner before you arrive, Taunt at 20 m, fully charged Punishment.
  • Punishment on its own key, held to the last stage, between two Judgment windows: a macro step would fire it at the first stage.
  • Taunt on every cooldown; Poach and Shield Rush to get back to the boss; Defiance against a stun or a grab.
How to set it up in game

Left click (Vicious Strike) and macro key held; the macro presses three 10 ms entries: A (Judgment line), B (Annihilate, Doom Shield), C (Banner, Noble Armor). Cast both buffs by hand to open, the macro recasts them afterwards. Take entry C out for a trash-heavy run.

  1. Open your skills (K), then the macro button at the top right.
  2. Add one step per blue key, in the order of the numbers: click its icon and pick the slot.
  3. Delay of each step: 10 ms.
  4. Settings, Keys, General, Skill macro: bind the key that holds it.
Where this macro comes from

Aion 2 Maps, Macro tab of the Templar guide (updated 8 Nov 2026), a synthesis of creators; its Stigmas (Taunt, Banner, Doom Shield, Noble Armor) are this build’s core. Entries A and B confirmed by 아일랜드’s screenshot (Inven, Sep 16); entry C has only this source.

Sources:aion2maps.comwww.inven.co.kr

Picked for you: your build's macro · made for: Group

Why this bar
  • RMBJudgment › Warding Strike › Shield Smite › Pummel : Judgment line, 1st macro entry (bottom slot = priority): Judgment in every window, Warding Strike and Shield Smite to reopen it, Pummel at the top to fill the gaps.
  • QShield Rush › Poach : After a dodge, Shield Rush (opens Judgment for 2 s); otherwise Poach to bring back a target or get back to the boss (boss specialization: moves you to an immune target).
  • EAnnihilate › Doom Shield : Annihilate line, 2nd entry: Annihilate as soon as it lights up (stunned or knocked-down target, 5% on a boss); otherwise Doom Shield, which opens Judgment for 3 s and resets Annihilate (tier 5).
  • 1Taunt : Taunt on every cooldown (30 s, 25 s at tier 15), at 20 m: threat and Shrink on the boss (Attack −10%, PvE Damage Tolerance −10% at tier 5), so extra damage for the whole party.
  • 3Defiance : Defiance: against the crowd control that would cost you the boss; Koreans keep it for the big knockdown slam (Inven, Oct 5).
  • 4Debilitating Smash : Debilitating Smash: after a block (Defense −25% on 4 enemies for 5 s); with Shield Smite's specialization, it fires by itself half the time.
  • 5Punishment › Flash Rampage : Punishment, held until fully charged (it fires by itself at the last stage): 4 targets and Executor for 20 s (Accuracy +200, PvE Damage Boost +20%). Flash Rampage above it fires from the same key during the groggy while Punishment is on cooldown (빵호빵).
  • RBattlefield Banner › Noble Armor : Battlefield Banner: Attack based on your Defense for 10 s (Weapon Damage Boost +10% at tier 10); by hand for the opener and damage windows, or as the macro's 3rd entry for comfort.
Cross-checked26 sources · 3 official · updated 13/11/2026