Assassin build · Dungeon or expedition

Assassin Survival dungeon: the best AION 2 build

Same damage engine as the dungeon build, but Evasion Stance replaces Savage Fang: two guaranteed evades every 20 s to tank mechanics without leaving the boss. Use it while progressing, without a steady tank or in an under-geared group; go back to the damage set once mechanics are known.

  • Role : Melee DPS
  • WeaponDaggers
  • Cross-checked
  • Played by 0 to 40% of top players (12/11)
  • Updated 13/11/2026
  • Global · level 45
Difficulty
Sources
16

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Target gear · 3,000

  • +15ArtisanatWorn by 100% of top players
    Details

    +15 ; percée +4 à +5

    Where to get it : Artisanat : héritage de la pièce Roi dragon sage (Élyséens) / sombre (Asmodiens) iLvl 94 vers l'éclatante iLvl 102 (Égo de rage, Essence de Balaur, Odyle radieux) ; réussite garantie, liée à l'artisan. Depuis le 11/11, les matériaux de rage tombent du Difficile du palier 3 et du groupe 5 de Ludra (100 %)

    Options and stones to aim for

    • Pierres de mana : Boost de DGT en ATQ de dos · only Superior (and Superior Abyssal) stones roll it, about 1 in 200; ~81% of boss damage lands from behind (Global logs, Aion 2 Maps Nov 12)
    • Pierres de mana : Boost de DGT d'arme, Boost de DGT, Boost de DGT CRIT · otherwise; a gold Attack line in the meantime (Aion 2 Maps)
    • Lignes d'âme : VIT de combat, Boost de DGT d'arme, Boost de DGT, Force ; 5e : multi-coups ou Précision · weapon and guard share one pool (Aion 2 Maps, Nov 12); the crafted Dragon Lord weapon rolls 5

    Weapon of all top 60. At stage 5: Attack +73 and 5% Damage Boost; stage 5 alone is half the Kinah (≈13.1M of 26.2M) and only succeeds 20% of the time (+1% per failure).

    Other choices

    • Ludra's Claw
  • +15ArtisanatWorn by 100% of top players
    Details

    +15 ; percée +4 à +5

    Where to get it : Artisanat : héritage de la pièce Roi dragon sage (Élyséens) / sombre (Asmodiens) iLvl 94 vers l'éclatante iLvl 102 (Égo de rage, Essence de Balaur, Odyle radieux) ; réussite garantie, liée à l'artisan. Depuis le 11/11, les matériaux de rage tombent du Difficile du palier 3 et du groupe 5 de Ludra (100 %)

    Options and stones to aim for

    • Pierres de mana : Boost de DGT en ATQ de dos · only Superior (and Superior Abyssal) stones roll it, about 1 in 200; ~81% of boss damage lands from behind (Global logs, Aion 2 Maps Nov 12)
    • Pierres de mana : Boost de DGT d'arme, Boost de DGT, Boost de DGT CRIT · otherwise; a gold Attack line in the meantime (Aion 2 Maps)
    • Lignes d'âme : VIT de combat, Boost de DGT d'arme, Boost de DGT, Force ; 5e : multi-coups ou Précision · weapon and guard share one pool (Aion 2 Maps, Nov 12); the crafted Dragon Lord weapon rolls 5

    100% of the top 60. Same line pool as the weapon; Amp it before the accessories (Aion 2 Maps).

    Other choices

    • Ludra's Heart
  • +15ArtisanatWorn by 75% of top players
    Details

    +15 ; percée +1 à +3

    Where to get it : Artisanat (armures) : héritage de la pièce Roi dragon sage (Élyséens) / sombre (Asmodiens) iLvl 94 vers l'éclatante iLvl 102 (Égo de rage, Essence de Balaur, Odyle radieux) ; réussite garantie, liée à l'artisan. Depuis le 11/11, les matériaux de rage tombent du Difficile du palier 3 et du groupe 5 de Ludra (100 %)

    Options and stones to aim for

    • Lignes d'âme : Boost de DGT, Coup puissant arrière, Position d'assaut, Coup de choc · Harmonize it right after the weapon and guard

    Amp armor last: it gives Defense, HP and Damage Tolerance (102 breastplate at stage 5: Defense +149, HP +149, 2.5% Tolerance), no damage.

    Other choices

    • Nuakum Breastplate
  • +15ArtisanatWorn by 75% of top players
    Details

    +15 ; percée +1 à +3

    Where to get it : Artisanat (armures) : héritage de la pièce Roi dragon sage (Élyséens) / sombre (Asmodiens) iLvl 94 vers l'éclatante iLvl 102 (Égo de rage, Essence de Balaur, Odyle radieux) ; réussite garantie, liée à l'artisan. Depuis le 11/11, les matériaux de rage tombent du Difficile du palier 3 et du groupe 5 de Ludra (100 %)

    Options and stones to aim for

    • Lignes d'âme : ATQ en %, Coup parfait, Coup puissant arrière, Position d'assaut · 5th: Impact Hit or Damage Tolerance

    Amp armor last: it gives Defense, HP and Damage Tolerance (102 breastplate at stage 5: Defense +149, HP +149, 2.5% Tolerance), no damage.

    Other choices

    • Nuakum Greaves
  • +15ArtisanatWorn by 78% of top players
    Details

    +15 ; percée +1 à +3

    Where to get it : Artisanat (armures) : héritage de la pièce Roi dragon sage (Élyséens) / sombre (Asmodiens) iLvl 94 vers l'éclatante iLvl 102 (Égo de rage, Essence de Balaur, Odyle radieux) ; réussite garantie, liée à l'artisan. Depuis le 11/11, les matériaux de rage tombent du Difficile du palier 3 et du groupe 5 de Ludra (100 %)

    Options and stones to aim for

    • Lignes d'âme : Coup puissant, ATQ en %, Coup puissant arrière, Position d'assaut · 5th: Impact Hit or Exploit Weakness (sources split)

    Amp armor last: it gives Defense, HP and Damage Tolerance (102 breastplate at stage 5: Defense +149, HP +149, 2.5% Tolerance), no damage.

    Other choices

    • Nuakum Helm
  • +15ArtisanatWorn by 73.3% of top players
    Details

    +15 ; percée +1 à +3

    Where to get it : Artisanat (armures) : héritage de la pièce Roi dragon sage (Élyséens) / sombre (Asmodiens) iLvl 94 vers l'éclatante iLvl 102 (Égo de rage, Essence de Balaur, Odyle radieux) ; réussite garantie, liée à l'artisan. Depuis le 11/11, les matériaux de rage tombent du Difficile du palier 3 et du groupe 5 de Ludra (100 %)

    Options and stones to aim for

    • Lignes d'âme : Boost de DGT CRIT, Coup puissant, Coup puissant arrière, Position d'assaut · Double Chance as 2nd line per Global top players (Aion 2 Maps, Nov 12)

    Amp armor last: it gives Defense, HP and Damage Tolerance (102 breastplate at stage 5: Defense +149, HP +149, 2.5% Tolerance), no damage.

    Other choices

    • Nuakum Pauldrons
  • +15ArtisanatWorn by 76.7% of top players
    Details

    +15 ; percée +1 à +3

    Where to get it : Artisanat (armures) : héritage de la pièce Roi dragon sage (Élyséens) / sombre (Asmodiens) iLvl 94 vers l'éclatante iLvl 102 (Égo de rage, Essence de Balaur, Odyle radieux) ; réussite garantie, liée à l'artisan. Depuis le 11/11, les matériaux de rage tombent du Difficile du palier 3 et du groupe 5 de Ludra (100 %)

    Options and stones to aim for

    • Lignes d'âme : VIT de combat, Coup parfait, Coup puissant arrière, Position d'assaut · 5th: Impact Hit or Exploit Weakness

    Amp armor last: it gives Defense, HP and Damage Tolerance (102 breastplate at stage 5: Defense +149, HP +149, 2.5% Tolerance), no damage.

    Other choices

    • Nuakum Gloves
  • +15ArtisanatWorn by 73.3% of top players
    Details

    +15 ; percée +1 à +3

    Where to get it : Artisanat (armures) : héritage de la pièce Roi dragon sage (Élyséens) / sombre (Asmodiens) iLvl 94 vers l'éclatante iLvl 102 (Égo de rage, Essence de Balaur, Odyle radieux) ; réussite garantie, liée à l'artisan. Depuis le 11/11, les matériaux de rage tombent du Difficile du palier 3 et du groupe 5 de Ludra (100 %)

    Options and stones to aim for

    • Lignes d'âme : VIT de déplacement, Coup parfait, Coup puissant arrière, Position d'assaut · 5th: Exploit Weakness

    Amp armor last: it gives Defense, HP and Damage Tolerance (102 breastplate at stage 5: Defense +149, HP +149, 2.5% Tolerance), no damage.

    Other choices

    • Nuakum Boots
  • +15ArtisanatWorn by 96.7% of top players
    Details

    +15 ; percée +3 à +5

    Where to get it : Artisanat (joaillerie) : héritage de la pièce Roi dragon sage (Élyséens) / sombre (Asmodiens) iLvl 94 vers l'éclatante iLvl 102 (Égo de rage, Essence de Balaur, Odyle radieux) ; réussite garantie, liée à l'artisan. Depuis le 11/11, les matériaux de rage tombent du Difficile du palier 3 et du groupe 5 de Ludra (100 %)

    Options and stones to aim for

    • Lignes d'âme : VIT de combat, Force, Coup puissant arrière, Position d'assaut · necklace and earrings give passive skill levels

    Accessories of nearly all top players (96 to 98%, AION 2 Meta). Amp 5: 2.5% Damage Boost per accessory (102 necklace: Attack +36, Defense +73).

To get · 3,000

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Skills and specializations

target levels at this level; yours in orange when it is below

  • Heart Gore

    16
    • Resets [Heart Gore] cooldown on landing a Critical Hit
    • Absorbs 0.7% HP
  • Insignia Explosion

    16
    • -3s cooldown
    • +50% Multi-Hit on hit
  • Quick Slice

    16
    • -1s [Insignia Explosion] cooldown on hit
    • Absorbs 0.7% HP
  • Savage Roar

    12
    • -1s [Shadowstrike] cooldown on hit
    • +20% Skill Speed
  • Storm Rampage

    16
    • -1s all skill cooldowns on hit
    • Absorbs 5% HP
  • Shadowstrike

    8
    • +20% caster Critical Damage Boost for 10s on hit
  • Flash Slice

    12
    • +1 consecutive use
    • +6m Range
  • Infiltrate

    12
    • +10m [Infiltrate] range
    • Restores 300 Stamina on landing [Infiltrate]
  • Defiance

    12
    • Restores 20% HP on using [Defiance]
    • +2s Tenacity duration
  • Ambush

    8
    • Absorbs 3% HP
  • Shadow Fall

    8
    • Absorbs 10% HP
  • Whirlwind Slice

    8
    • +16m range

Stigmas

4 of 4 slots open at this level · share of top players

  • Illusive Clone

    95 to 98.3%
  • Swift Contract

    93.3 to 97%
  • Triniel's Dagger

    75 to 88%
  • Evasion Stance

    40 to 56%

Options depending on content

  • Savage Fang

    60 to 77%
  • Shadowstep

    1.7 to 8.9%
  • Throw Shadowblade

    15 to 49%

Stats to aim for

in priority order; your value when your sheet gives it

  1. 1Coup puissant (dégâts doublés) : Sagesse, Coup de chocBest value per point in both quantified studies (kanonxo 0.6–0.65%, MMO Herald +0.80%): it doubles the hit in PvE. Soul binding lines on helmet and cloak (the only slots that roll it according to aion2maps; IruMinaTi also lists the pauldrons), Wisdom (Lumiel) deity stat, Impact Hit passive, slot 4 of the Special pet board.
  2. 2Boost des DGT dans le dosA multiplier of its own that starts at 0% (+0.57–0.65% per point for kanonxo, +0.70% for MMO Herald). Superior manastones at the Ultimate +100 tier first (IruMinaTi, Hoppang), but very rare on Global (the line rolls on about 1 stone in 200, the +100 tier on about 1 in 1,333 according to aion2maps); Rear Smite gives some too. The Assassin is the only class that does not look for Front Attack Damage Boost.
  3. 3ATQ en % (Force) et DestructionThe base of everything (MMO Herald +0.76% per point): lots of Might (Attack %) on weapons, jewelry and rings; Destruction (Zikel) as a deity stat on Abyssal bracelets and the Pantheon. Without an Ultimate line, an Attack +10 stone is plan B (IruMinaTi, Sep 23).
  4. 4PV maxSurviving unavoidable mechanics comes before the last % of damage (ExpCarry, Arthars): Heightened Sixth Sense (+15% max HP and, since Oct 28, +2,000 HP at level 10) and the HP nodes of Daevanion; the HP absorbs (Heart Gore, Ambush, Storm Rampage) work as heals.
  5. 5CRIT, jusqu’au plafondHeart Gore only fires after a crit and resets on crit. Ludra benchmark: 1,600, group buffs and consumables included (MMO Herald, IruMinaTi). The cap is 80% as measured in Korea (~1,200 points over the target); the global tooltip says 50%, unverified in game (aion2maps). MMO Herald: crit chance outranks Critical Damage Boost, because passives already give plenty.
  6. 6VIT de combat (Temps) : paliersMore Quick Slice and Heart Gore hits, but in steps: find the next breakpoint on the dummy (~88–90%, see thresholds) rather than chasing a maximum. Time (Siel) deity stat, gloves, necklace, weapon and guard. kanonxo ranks it S tier, MMO Herald +0.74% per point.
  7. 7Boost de DGT d’arme ≈ Boost de DGT CRIT, puis Boost de DGTReal disagreement on the order: kanonxo ranks them level (0.5–0.55% and 0.4–0.45% per point), MMO Herald puts Weapon Damage Boost and Damage Boost (+0.62% each) ahead of Critical Damage Boost (+0.44%). Weapon and guard (Weapon Damage Boost), breastplate (Damage Boost), pauldrons (Crit); Assault Stance, Shadowstrike and the Clone (tier 10) add Critical Damage Boost.
  8. 8Précision : juste assezFrom behind, the boss neither parries nor blocks (aion2maps): Ludra benchmark 1,500, group buffs, consumables and Block Penetration included. Do not go past it; raise it only if hits are missing.
  9. 9Réduction de recharge (Illusion)Illusion (Kaisinel) brings Clone, Contract and Fang back sooner; 30 to 40% is the usual target for buff-based classes (kanonxo). Nezekan's unique nodes, Triniel's Dagger and Storm Rampage add more.
Known thresholds and caps
  • Ludra benchmarks (Asian-release values, group buffs and consumables included): Accuracy 1,500 and Crit 1,600; Block Penetration counts as Accuracy (MMO Herald, Sep 20; aion2maps).
  • Crit cap: 80% as measured in Korea at ~1,200 points over the target; the global tooltip says 50%, not confirmed in game: check it on the dummy before overinvesting (aion2maps, Sep 28).
  • Share of hits from behind: 80 to 90% with a tank is well played; under 70%, work on your positioning (DC guide).

Daevanion

board order

  1. 1Nezekan
  2. 2Zikel
  3. 3Vaizel
  4. 4Triniel
  5. 5Ariel
Advised nodes per board
  • Nezekan : Unique nodes: Combat Speed +1.5% ×2 and Cooldown Reduction +1.5% ×2; +2 levels to Rear Smite, Assault Stance and Exploit Weakness.
  • Zikel : Damage Boost +1.5% ×2; +2 levels to Impact Hit and Determination.
  • Vaizel : Critical Damage Boost +1.5% ×2: worth it mostly for the Assassin and the Ranger (aLuckyRO).
  • Triniel : Multi-Hit Chance +1.5% ×3; finish this board last.
  • Ariel : Global PvE board since Oct 21: crystals from the Ariel Fragments of Hard Expeditions (100 fragments = 1 crystal, 30 times per character, NC note of Nov 11); it comes after the four boards opened by levels.

Arcana

Arcana: 5 slots on the official Global sheet (Mein-MMO says 4: to check in game). Each card raises skill levels and gives a deity stat; several cards of the same set add a PvE bonus. Open the Arcana sheet

Recommended for this build

  • Calice de vigueur (Temps)

    Combat Speed (Time, Siel). The only card that can roll any skill: craft it first (transmutation picks 2 lines). IruMinaTi's split: Insignia Explosion 3, Rear Smite 3, Assault Stance 2, Quick Slice 1; aion2maps: Rear Smite and Assault Stance, or the main skills. Lines are random: these splits are an ideal.

  • Manuscrit de vigueur (Vie)

    The Heart Gore card (4 ideal), then Quick Slice 3 and Insignia Explosion 1, with one free skill; Life (Yustiel) deity stat.

  • Boussole de magie (Mort)

    Crit (Death, Triniel); Savage Roar 4, Ambush 2, Storm Rampage 2.

  • Cloche de magie (Destruction)

    Attack (Destruction, Zikel); Assault Stance 4, the rest is free.

  • Miroir de magie (Sagesse)

    Double Chance (Wisdom, Lumiel, recommended; Illusion possible); Rear Smite 4, Impact Hit 3, Exploit Weakness 1. Target result: +4 on Heart Gore, Insignia Explosion, Quick Slice and Savage Roar, +7 on Rear Smite, +6 on Assault Stance. Two Vigor cards: +60 PvE Attack at 70% HP or more (Primordial Vigor; Magic Armor is the other set on Global).

Rotation and macro

No fixed tank: the base line, Evasion Stance by hand

Macro by aion2mapsCross-checked

  • Group
  • From level 45
  • 4 Stigmas out of 4

Hold X1 with LMBside mouse button, suggested: the game assigns no key

  1. Step 1: RMB, Insignia Explosion, Heart Gore, Savage Roar
  2. looping, 10 ms
ConsumablesF1F2F3F4F5F6F7F8X: auto potion
Why this macro, step by step

Same macro as the dungeon build: guides don't change it, because the build's only difference is Evasion Stance instead of Savage Fang, and neither is in the line. Evasion Stance only works pressed as the hit lands: in the macro it would fire as soon as it is back and be gone for the next mechanic. Without Fang the first Explosion goes off below 5 Insignias: let the Roar run before your opener.

  1. Insignia Explosion : Priority 0: fires as soon as it is back (10 s, minus 1 s per Quick Slice hit with the level-12 pick) and spends up to 5 Insignias on the target.
  2. Heart Gore : Priority 1: only fires right after a crit; under Illusive Clone it has no cooldown and becomes your top damage source.
  3. Savage Roar : Priority 2: no-cooldown filler; each hit of its chain engraves an Insignia for the next Explosion.
Keep it manual
  • Evasion Stance just before the hit, then Whirlwind Slice, which lights up after the evasion.
  • Swift Contract then Illusive Clone, from behind on a stable boss: under the Contract the Clone's animation is shorter.
  • Shadowstrike whenever it is back: +20% crit damage for 10 s (level-8 pick) and back behind the boss.
  • Triniel's Dagger right after the buffs; Defiance against stuns.
How to set it up in game

Same key A as the dungeon build (Insignia Explosion, Heart Gore, Savage Roar), one step, 10 ms. Evasion Stance on its own key, pressed just before the hit lands.

  1. Open your skills (K), then the macro button at the top right.
  2. Add one step per blue key, in the order of the numbers: click its icon and pick the slot.
  3. Delay of each step: 10 ms.
  4. Settings, Keys, General, Skill macro: bind the key that holds it.
Where this macro comes from

aion2maps (updated Nov 8, 2026): Evasion Stance "in Savage Fang's slot in raids and hard content", pressed just before the hit, with the same macro line; line cross-checked with 갤럭지 (Inven 24129, Sep 28).

Sources:aion2maps.comguidemmo.comwww.inven.co.kr

Picked for you: your build's macro · made for: Group

Why this bar
  • LMBQuick Slice : Quick Slice and its chain: hold it together with the macro key. Each hit restores 100 to 120 MP and, with the level-12 pick, takes 1 s off Insignia Explosion; woven between skills, it cuts their animation tails.
  • RMBInsignia Explosion › Heart Gore › Savage Roar : The macro line: Insignia Explosion (priority 0), Heart Gore (1), Savage Roar (2). The stack fires the first ready skill: the Explosion as soon as it is back, Heart Gore after every crit, the Roar to fill. Ambush second only once it has been raised (Hoppang, IruMinaTi).
  • QTriniel's Dagger : Savage Fang then Triniel's Dagger, two presses right after the buffs: Fang engraves 5 Insignias, then the Dagger (tier 10) cuts the cooldowns already running by 10%, Fang's included (Inven 24247 test). For your build: without Savage Fang, which it doesn't equip.
  • EStorm Rampage : Storm Rampage: only on a staggered boss, hold it for the whole window; −1 s on all cooldowns per hit at level 16. Off the macro line so it doesn't cost the line hits (Hoppang).
  • 1Swift Contract › Illusive Clone : Burst: Swift Contract then Illusive Clone, two presses. The Contract first: under +20% Combat Speed, the Clone's animation is shorter (Hoppang, aion2maps).
  • 2Shadowstrike › Infiltrate : Back behind the target: Shadowstrike (20 m, 3 s stun, +20% crit damage for 10 s with the level-8 pick) whenever it is back; if it is on cooldown, Infiltrate after a dodge.
  • 3Flash Slice : Flash Slice: when you end up facing the boss, it takes you to the far side, so behind it (2 charges at level 12).
  • 4Ambush : Ambush on its own key (aion2maps): from behind, +30% damage and a 3% HP absorb (level-8 pick), each time it is back; in the line it makes the Assassin stutter while it is still low.
  • 5Whirlwind Slice : Whirlwind Slice: lights up right after a successful evade; a short rush that keeps you in melee (+16 m with the level-8 pick).
  • 6Defiance : Defiance: frees you from a stun, grab or knockdown, then 5 s of status immunity; also on a mouse button so you react without letting go of the macro (Hoppang).
  • 7Shadow Fall : Shadow Fall: rush onto a stunned target within 10 m and a 3 s knockdown; 10% HP absorb with the level-8 pick, to heal yourself solo.
  • 8Evasion Stance : Situational Stigma: Evasion Stance (evades everything for a moment, 2 charges at tier 5) for progression and Ludra, or Throw Shadowblade in the farming preset. For your build: without Throw Shadowblade, which it doesn't equip.
Cross-checked16 sources · 2 official · updated 13/11/2026