Ranger build · Dungeon or expedition

Ranger Survival dungeon: the best AION 2 build

When the party is short on healing: keep the damage core (Vaizel, Bow, Griffon) but swap Supporting Fire for Mother Nature's Breath, and take the drains on Drill Dart, Snipe, Burst Arrow and Arrow Scattershot.

  • Role : Ranged DPS
  • WeaponBow
  • Single source
  • Updated 13/11/2026
  • Global · level 45
Difficulty
Sources
15

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Target gear · 3,000

  • +15Artisanat
    Details

    +15 ; percée 3 à 5

    Where to get it : Artisanat (joaillerie) : chaîne Roi dragon blanc / noir (78, Volonté de rage), puis sage / sombre (94, Égo de rage), puis version éclatante 102 ; la pièce précédente transmet amélioration, percée et empreinte. Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête 3★), toutes les Expéditions Difficile, groupe de récompenses 5 de Ludra (garanti depuis le 11/11)

    Options and stones to aim for

    • Boost de DGT / d'arme / CRIT · rare rolls: the only lines that raise damage without a cap (sum of Boosts in the damage formula, stat-formulas §7)
    • ATQ / CRIT · CRIT capped at 50% chance on Global (aion2guidance Oct 24, aion2-guides.info Nov 11): once capped, take ATK over CRIT
    • Précision · about 1,200 for Ludra (JOHNPAL, quoted by aion2-guides.info Nov 11); 1,200 to 1,400 benchmarks to be confirmed

    The end-of-season weapon; push its breakthrough before other pieces.

    Other choices

    • Ludra's Fatal Bow
  • +15Artisanat
    Details

    +15 ; percée 3 à 5

    Where to get it : Artisanat (forge) : chaîne Roi dragon blanc / noir (78, Volonté de rage), puis sage / sombre (94, Égo de rage), puis version éclatante 102 ; la pièce précédente transmet amélioration, percée et empreinte. Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête 3★), toutes les Expéditions Difficile, groupe de récompenses 5 de Ludra (garanti depuis le 11/11)

    Options and stones to aim for

    • Boost de DGT / d'arme / CRIT · rare rolls: the only lines that raise damage without a cap (sum of Boosts in the damage formula, stat-formulas §7)
    • ATQ / CRIT · CRIT capped at 50% chance on Global (aion2guidance Oct 24, aion2-guides.info Nov 11): once capped, take ATK over CRIT
    • Précision · about 1,200 for Ludra (JOHNPAL, quoted by aion2-guides.info Nov 11); 1,200 to 1,400 benchmarks to be confirmed

    Same cap as the weapon (breakthrough 5 from White Dragon Lord 78, NC notes Oct 28).

    Other choices

    • Ludra's Heart
  • +15Artisanat
    Details

    +15 ; percée 1 à 3

    Where to get it : Artisanat (fabrication d'armures) : chaîne Roi dragon blanc / noir (78, Volonté de rage), puis sage / sombre (94, Égo de rage), puis version éclatante 102 ; la pièce précédente transmet amélioration, percée et empreinte. Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête 3★), toutes les Expéditions Difficile, groupe de récompenses 5 de Ludra (garanti depuis le 11/11)

    Options and stones to aim for

    • Boost de DGT / d'arme / CRIT · rare rolls: the only lines that raise damage without a cap (sum of Boosts in the damage formula, stat-formulas §7)
    • ATQ / CRIT · CRIT capped at 50% chance on Global (aion2guidance Oct 24, aion2-guides.info Nov 11): once capped, take ATK over CRIT
    • Précision · about 1,200 for Ludra (JOHNPAL, quoted by aion2-guides.info Nov 11); 1,200 to 1,400 benchmarks to be confirmed

    Splendent 102 armor by inheriting the previous piece; breakthrough after the jewelry.

  • +15Artisanat
    Details

    +15 ; percée 1 à 3

    Where to get it : Artisanat (fabrication d'armures) : chaîne Roi dragon blanc / noir (78, Volonté de rage), puis sage / sombre (94, Égo de rage), puis version éclatante 102 ; la pièce précédente transmet amélioration, percée et empreinte. Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête 3★), toutes les Expéditions Difficile, groupe de récompenses 5 de Ludra (garanti depuis le 11/11)

    Options and stones to aim for

    • Boost de DGT / d'arme / CRIT · rare rolls: the only lines that raise damage without a cap (sum of Boosts in the damage formula, stat-formulas §7)
    • ATQ / CRIT · CRIT capped at 50% chance on Global (aion2guidance Oct 24, aion2-guides.info Nov 11): once capped, take ATK over CRIT
    • Précision · about 1,200 for Ludra (JOHNPAL, quoted by aion2-guides.info Nov 11); 1,200 to 1,400 benchmarks to be confirmed

    See the breastplate.

  • +15Artisanat
    Details

    +15 ; percée 1 à 3

    Where to get it : Artisanat (fabrication d'armures) : chaîne Roi dragon blanc / noir (78, Volonté de rage), puis sage / sombre (94, Égo de rage), puis version éclatante 102 ; la pièce précédente transmet amélioration, percée et empreinte. Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête 3★), toutes les Expéditions Difficile, groupe de récompenses 5 de Ludra (garanti depuis le 11/11)

    Options and stones to aim for

    • Boost de DGT / d'arme / CRIT · rare rolls: the only lines that raise damage without a cap (sum of Boosts in the damage formula, stat-formulas §7)
    • ATQ / CRIT · CRIT capped at 50% chance on Global (aion2guidance Oct 24, aion2-guides.info Nov 11): once capped, take ATK over CRIT
    • Précision · about 1,200 for Ludra (JOHNPAL, quoted by aion2-guides.info Nov 11); 1,200 to 1,400 benchmarks to be confirmed

    See the breastplate.

  • +15Artisanat
    Details

    +15 ; percée 1 à 3

    Where to get it : Artisanat (fabrication d'armures) : chaîne Roi dragon blanc / noir (78, Volonté de rage), puis sage / sombre (94, Égo de rage), puis version éclatante 102 ; la pièce précédente transmet amélioration, percée et empreinte. Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête 3★), toutes les Expéditions Difficile, groupe de récompenses 5 de Ludra (garanti depuis le 11/11)

    Options and stones to aim for

    • Boost de DGT / d'arme / CRIT · rare rolls: the only lines that raise damage without a cap (sum of Boosts in the damage formula, stat-formulas §7)
    • ATQ / CRIT · CRIT capped at 50% chance on Global (aion2guidance Oct 24, aion2-guides.info Nov 11): once capped, take ATK over CRIT
    • Précision · about 1,200 for Ludra (JOHNPAL, quoted by aion2-guides.info Nov 11); 1,200 to 1,400 benchmarks to be confirmed

    See the breastplate.

  • +15Artisanat
    Details

    +15 ; percée 1 à 3

    Where to get it : Artisanat (fabrication d'armures) : chaîne Roi dragon blanc / noir (78, Volonté de rage), puis sage / sombre (94, Égo de rage), puis version éclatante 102 ; la pièce précédente transmet amélioration, percée et empreinte. Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête 3★), toutes les Expéditions Difficile, groupe de récompenses 5 de Ludra (garanti depuis le 11/11)

    Options and stones to aim for

    • Boost de DGT / d'arme / CRIT · rare rolls: the only lines that raise damage without a cap (sum of Boosts in the damage formula, stat-formulas §7)
    • ATQ / CRIT · CRIT capped at 50% chance on Global (aion2guidance Oct 24, aion2-guides.info Nov 11): once capped, take ATK over CRIT
    • Précision · about 1,200 for Ludra (JOHNPAL, quoted by aion2-guides.info Nov 11); 1,200 to 1,400 benchmarks to be confirmed

    See the breastplate.

  • +15Artisanat
    Details

    +15 ; percée 1 à 3

    Where to get it : Artisanat (fabrication d'armures) : chaîne Roi dragon blanc / noir (78, Volonté de rage), puis sage / sombre (94, Égo de rage), puis version éclatante 102 ; la pièce précédente transmet amélioration, percée et empreinte. Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête 3★), toutes les Expéditions Difficile, groupe de récompenses 5 de Ludra (garanti depuis le 11/11)

    Options and stones to aim for

    • Boost de DGT / d'arme / CRIT · rare rolls: the only lines that raise damage without a cap (sum of Boosts in the damage formula, stat-formulas §7)
    • ATQ / CRIT · CRIT capped at 50% chance on Global (aion2guidance Oct 24, aion2-guides.info Nov 11): once capped, take ATK over CRIT
    • Précision · about 1,200 for Ludra (JOHNPAL, quoted by aion2-guides.info Nov 11); 1,200 to 1,400 benchmarks to be confirmed

    See the breastplate.

  • +15Artisanat
    Details

    +15 ; percée 1 à 3

    Where to get it : Artisanat (joaillerie) : chaîne Roi dragon blanc / noir (78, Volonté de rage), puis sage / sombre (94, Égo de rage), puis version éclatante 102 ; la pièce précédente transmet amélioration, percée et empreinte. Égo de rage : Temple Divin du Feu et Grotte de la Corne Féroce (Conquête 3★), toutes les Expéditions Difficile, groupe de récompenses 5 de Ludra (garanti depuis le 11/11)

    Options and stones to aim for

    • Boost de DGT / d'arme / CRIT · rare rolls: the only lines that raise damage without a cap (sum of Boosts in the damage formula, stat-formulas §7)
    • ATQ / CRIT · CRIT capped at 50% chance on Global (aion2guidance Oct 24, aion2-guides.info Nov 11): once capped, take ATK over CRIT
    • Précision · about 1,200 for Ludra (JOHNPAL, quoted by aion2-guides.info Nov 11); 1,200 to 1,400 benchmarks to be confirmed

    Splendent 102 jewelry: its offensive lines come before the armor.

To get · 3,000

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Skills and specializations

target levels at this level; yours in orange when it is below

  • Deadshot

    20
    • +30% Skill Speed
    • Changes to mobile skill
    • [Deadshot] grants extra damage on hit
  • Gale Arrow

    20
    • Changes to mobile skill
    • Increases Combat Speed, PvE Damage Boost, and PvP Damage Boost when fewer targets are hit
    • -10s cooldown
  • Drill Dart

    20
    • Absorbs 3% HP
    • +20% Skill Speed
    • Activates [Drill Dart] 1 extra time
  • Snipe

    16
    • Absorbs 0.7% HP
    • -1s [Deadshot] cooldown on hit
  • Tempest Shot

    16
    • Deals up to 12% more damage when fewer targets are hit
    • +20% Skill Speed
  • Burst Arrow

    12
    • Absorbs 10% HP
    • Changes to mobile skill
  • Arrow Scattershot

    8
    • Absorbs 5% HP
  • Snare Shot

    12
    • +20% Skill Speed
    • Changes to mobile skill
  • Marking Shot

    12
    • +5% Perfect Chance for the duration
    • +5s duration
  • Defiance

    16
    • Restores 20% HP on using [Defiance]
    • +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration

Stigmas

4 of 4 slots open at this level · share of top players

  • Vaizel's Authority

  • Bow of Blessing

  • Mother Nature's Breath

  • Griffon Arrow

Options depending on content

  • Supporting Fire

  • Ambush Kick

  • Explosive Arrow

  • Arrow Storm

Stats to aim for

in priority order; your value when your sheet gives it

  1. 1Œil de concentration et Détermination du chasseur (niveaux)More than 67 combined levels, 69 at most (IruMinaTi): one level of Focused Eye is worth about 0.63% damage (1% PvE Damage Boost, 1.5% under Vaizel, plus 0.3% Double Chance), one level of Hunter's Resolve about 0.4% (Inven 20065). They come before optional skills at 20 and before most engravings.
  2. 2PV maxA buffer against unavoidable hits when you have no healer; Vigilant Eye and the HP nodes of Daevanion; the HP absorbs (Drill Dart, Arrow Scattershot, Burst Arrow) work as heals.
  3. 3Boost de DGT frontal et Coup puissantFront Attack Damage Boost is a multiplier of its own (0.57–0.65% per point, 0.6% for Double Chance above 60%, according to kanonxo and Inven 20065): Superior manastones at the Ultimate +100 tier, but very rare on Global (the line rolls on ~1 stone in 200). Double Chance comes from Focused Eye, helm and cloak lines and slot 4 of the Special pet board; stones cannot roll it (aion2maps). Korean disagreement: the “Front Damage” set does ~10% more than the “Double Chance” set on the dummy, but you are only in front 70 to 80% of the time (Inven 19379). Bow of Blessing at tier 20: +7% Double Chance while it lasts (aion2maps).
  4. 4Boost de DGT d’arme ≈ Boost de DGT CRIT, puis Boost de DGTkanonxo's order: Weapon Damage Boost 0.5–0.55% ≈ Critical Damage Boost 0.4–0.45% > Damage Boost 0.35% per point (aion2maps). 빵호빵 (Sep 6): Damage Boost, Critical Damage Boost and Double Chance are the three mandatory engraving lines, ahead of Attack, Focused Eye and Hunter's Resolve; Inven 20065: special damage lines > Focused Eye > Hunter's Resolve > Attack > Crit or Hunter's Soul.
  5. 5Taux de multi-coupsThe Ranger's No. 1 offensive stat according to aLuckyRO, and IruMinaTi stresses the hit count of the big skills; 1% Multi-Hit ≈ 0.2% DPS, more so the higher the rate (Inven 20065), against 0.33% at a 36–40% rate for kanonxo. Triniel's unique nodes, Bow of Blessing (+50% at level 5), multi-hit specs.
  6. 6ATQ en % (Force) et stats divinesLook for lots of Might (Attack %); Destruction (Attack), Wisdom (Double Chance), Time (Combat Speed) and Illusion (cooldowns) deity stats on Abyssal bracelets and the Pantheon (IruMinaTi, Sep 26; aion2maps: Time and Wisdom first). Attack 10 ≈ 0.17% DPS, Max Attack 20 ≈ 0.16% (Inven 20065). A TW guide (17173) gives a 100% cap on percentage Attack, beyond which only base Attack counts: not cross-checked.
  7. 7VIT de combat : 88,1 % avec BourrasqueIruMinaTi's breakpoint: 88.1% with the Gale Arrow buff active; below it you lose shots every cycle. You usually need a Time line on a bracelet; Gale +7%, Nezekan's unique nodes, Chanter buffs; beyond the breakpoint it is wasted.
  8. 8Réduction de recharge : 31 à 33 %From 31 to 33%, Vaizel's Authority goes off on every cooldown (Inven 20065); IruMinaTi aims for 33% or more with Pantheon artworks (Illusion). Beyond that (37% with cooldown wings), the surplus is lost.
  9. 9CRIT avant la PrécisionLudra benchmark: 1,600. Bow of Blessing (+200 Crit) and Precision (+300) add 500 while they last; only raise Crit up to the cap (80% measured in Korea; the global tooltip says 50%, unverified in game: aion2maps). Bow converts part of your Crit into Attack (level 10) and Crit feeds Hunter's Soul: every Crit line pays more than it looks (IruMinaTi).
  10. 10Précision : jusqu’au repèreLudra benchmark: 1,500, group buffs and consumables included; Bow of Blessing +100, Focused Eye, support buffs +100; Block Penetration counts as Accuracy. Couga54 cites 1,100 to 1,200 for dungeons. Only take Accuracy if you are short.
Known thresholds and caps
  • Combat Speed: breakpoint at 88.1% with the Gale Arrow buff active (IruMinaTi, Sep 26); below it you lose shots every cycle.
  • Ludra benchmarks (Asian-release values, group buffs and consumables included): Accuracy 1,500 and Crit 1,600; Block Penetration counts as Accuracy (IruMinaTi, Sep 26; MMO Herald, Sep 20; aion2maps). Couga54 (Oct 3) cites 1,100 to 1,200 Accuracy for dungeons.
  • Crit cap: 80% as measured in Korea at ~1,200 points over the target; the global tooltip says 50%, not confirmed in game (aion2maps, Sep 28). Bow of Blessing and Precision add 500 Crit while they last.
  • Cooldown Reduction: 31 to 33% to recast Vaizel's Authority on every cooldown (Inven 20065, Sep 29); IruMinaTi: 33% or more.

Daevanion

board order

  1. 1Nezekan
  2. 2Zikel
  3. 3Vaizel
  4. 4Triniel
  5. 5Ariel
Advised nodes per board
  • Nezekan : Combat Speed +1.5% (×2) and Cooldown Reduction +1.5% (×2); 2 nodes of Focused Eye and 2 of Hunter's Resolve.
  • Zikel : Damage Boost +1.5% (×2) and Damage Tolerance (×2); one node per active skill.
  • Vaizel : Critical Damage Boost +1.5% (×2); one node per skill, passives included.
  • Triniel : Multi-Hit Chance +1.5% (×3), the Ranger's key stat according to aLuckyRO; one node per skill.
  • Ariel : Separate currency: Ariel Daevanion Crystals, from the Ariel Fragments of Hard Expeditions (100 fragments = 1 crystal, up to 30 times per character, NC note of Nov 11). Global guides' route: PvE Damage Boost and boss damage first, then Crit (aion2guidance, aion2-guides.info); exact nodes still to be recorded.

Arcana

Arcana: 5 slots on the official Global sheet (Mein-MMO says 4: to check in game). Each card raises skill levels and gives a deity stat; several cards of the same set add a PvE bonus. Open the Arcana sheet

Recommended for this build

  • Calice de vigueur (Temps)

    Combat Speed (Time, Siel). The only card that can roll any skill: craft it first (transmutation picks 2 lines). IruMinaTi's split: Gale Arrow 2, Snare Shot 1 (or Tempest Shot 1), Hunter's Resolve 3, Focused Eye 3. Lines are random: these splits are an ideal.

  • Manuscrit de vigueur (Vie)

    Drill Dart 4, Snare Shot 3, Snipe 1, Tempest Shot 1 (with Snare Shot at 20); without it: Drill Dart 4, Snipe 2, Snare Shot 2, Tempest Shot 1. Life (Yustiel) deity stat. Two Vigor cards: +60 PvE Attack at 70% HP or more (Primordial Vigor).

  • Boussole de magie (Mort)

    Crit (Death, Triniel); Deadshot 4, Gale Arrow 2, Arrow Scattershot 2, Defiance 1.

  • Cloche de magie (Destruction)

    Attack (Destruction, Zikel); Hunter's Resolve 4, the rest is free.

  • Miroir de magie (Sagesse)

    Double Chance (Wisdom, Lumiel); Focused Eye 4, Concentrated Fire 2, the rest is free. Target result: +4 on Deadshot, Gale Arrow and Drill Dart (and Snare Shot in the first option), +7 on Focused Eye and Hunter's Resolve, +2 on Arrow Scattershot and Concentrated Fire. Global only has 5 cards (Chalice, Parchment, Compass, Bell, Mirror) and 2 sets: the Korean Balance card does not exist.

Rotation and macro

Dungeon without a Cleric: Whelps' macro, survival is played by hand

Adapted from Whelps’ dungeon macroInferred

  • Group
  • From level 45
  • 4 Stigmas out of 4

Hold X1 with LMBside mouse button, suggested: the game assigns no key

  1. Step 1: Q, Griffon Arrow, Snare Shot, Burst Arrow
  2. Step 2: RMB, Gale Arrow, Drill Dart, Tempest Shot
  3. looping, 10 ms
ConsumablesF1F2F3F4F5F6F7F8X: auto potion
Why this macro, step by step

Same macro as the dungeon build: guides do not change it for survival, because everything that keeps you alive has to fire at the right moment, not on a loop. Burst Arrow (10% absorb) and Drill Dart (3% absorb) are already in it. Arrow Scattershot stays manual: aion2maps keeps it for the absorb when your HP runs low, since during a stagger it does less damage than the rotation. Supporting Fire is not in this build (Mother Nature's Breath replaces it), which changes nothing since buffs are manual.

  1. Griffon Arrow : Priority 0: burn.
  2. Snare Shot : Priority 1: Slow.
  3. Burst Arrow : Priority 2: 10% absorb on the slowed target.
  4. Gale Arrow : Priority 0: Gale.
  5. Drill Dart : Priority 1: 3% absorb with its pick.
  6. Tempest Shot : Priority 2: filler, last.
Keep it manual
  • Mother Nature's Breath on the big telegraphed hit, not on a loop.
  • Arrow Scattershot during a stagger, only when your HP runs low (5% absorb per hit).
  • Dodge first: without a Cleric one mistake costs the fight.
  • Ambush Kick (shield worth 10% of HP) if you slot it.
  • Vaizel's Authority and Bow of Blessing by hand; Marking Shot; Deadshot held.
How to set it up in game

Whelps' dungeon macro, unchanged: A (Griffon Arrow, Snare Shot, Burst Arrow), then B (Gale Arrow, Drill Dart, Tempest Shot), 10 ms each. Mother Nature's Breath and Arrow Scattershot stay on their own keys.

  1. Open your skills (K), then the macro button at the top right.
  2. Add one step per blue key, in the order of the numbers: click its icon and pick the slot.
  3. Delay of each step: 10 ms.
  4. Settings, Keys, General, Skill macro: bind the key that holds it.
Where this macro comes from

Whelps' dungeon macro (Couga54's guide, republished on aion2guidance), applied as is to the survival build; Arrow Scattershot by hand per aion2maps (Nov 12).

Sources:aion2guidance.comcouga54.github.ioaion2maps.com

Picked for you: your build's macro · made for: Group

Why this bar
  • LMBSnipe : Snipe and its chain (Rapid Fire, Spiral Arrow): hold it with the macro key. Each hit restores 120 to 150 MP and, with the level-12 pick, takes 1 s off Deadshot.
  • RMBGale Arrow › Drill Dart › Tempest Shot : Drill Dart line: Drill Dart (priority 0), Burst Arrow (1, on a slowed target), Arrow Scattershot (2, from its level 16, only during staggers), Tempest Shot (3, no cooldown, always last) (aion2maps).
  • QGriffon Arrow › Snare Shot › Burst Arrow : Gale Arrow line: Gale first (a 10 to 15 s buff to keep up), Griffon Arrow, then Snare Shot, which slows the target for the Drill Dart line (aion2maps, IruMinaTi). Explosive Arrow goes after Snare Shot.
  • EMarking Shot : Marking Shot, always by hand: Precision (+300 Crit, +35% on Deadshot) for 15 s with the pick; recast it about 2 s before it ends, standing still, because it makes you leap.
  • 1Vaizel's Authority : Vaizel's Authority (+20% Attack, 60 s): the core of the burst, cast with Bow of Blessing and Supporting Fire; at tier 10, Focused Eye counts ×1.5 while it lasts.
  • 2Bow of Blessing : Bow of Blessing (+200 Crit and +100 Accuracy, 120 s): every other Vaizel; at tier 5, +50% Multi-Hit Chance.
  • 4Deadshot : Deadshot on its own key, held: full charge (3 steps) every cooldown, under Precision if possible. A side mouse button works well (Couga54).
  • 5Explosion Trap : Explosion Trap at your feet: pulls packs when farming, makes distance when a melee catches you in PvP.
  • 6Defiance : Defiance: your only break from stuns, knockdowns, grabs and fear; also on a side button so you react without letting go of the three keys.
  • 7Mother Nature's Breath : Mother Nature's Breath, if slotted: on the telegraphed big hit (+20% PvE Damage Tolerance for 6 s, and a chance to get HP back from each hit taken).
Cross-checked15 sources · 1 official · updated 13/11/2026